Struct Rows

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pub struct Rows<'stmt> { /* private fields */ }
Expand description

A handle (lazy fallible streaming iterator) for the resulting rows of a query.

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impl<'stmt> Rows<'stmt>

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pub fn next(&mut self) -> Result<Option<&Row<'stmt>>>

Attempt to get the next row from the query. Returns Ok(Some(Row)) if there is another row, Err(...) if there was an error getting the next row, and Ok(None) if all rows have been retrieved.

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This interface is not compatible with Rust’s Iterator trait, because the lifetime of the returned row is tied to the lifetime of self. This is a fallible “streaming iterator”. For a more natural interface, consider using query_map or query_and_then instead, which return types that implement Iterator.

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pub fn map<F, B>(self, f: F) -> Map<'stmt, F>
where F: FnMut(&Row<'_>) -> Result<B>,

Map over this Rows, converting it to a Map, which implements FallibleIterator.

use fallible_iterator::FallibleIterator;
fn query(stmt: &mut Statement) -> Result<Vec<i64>> {
    let rows = stmt.query([])?;
    rows.map(|r| r.get(0)).collect()
}
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pub fn mapped<F, B>(self, f: F) -> MappedRows<'stmt, F>
where F: FnMut(&Row<'_>) -> Result<B>,

Map over this Rows, converting it to a MappedRows, which implements Iterator.

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pub fn and_then<F, T, E>(self, f: F) -> AndThenRows<'stmt, F>
where F: FnMut(&Row<'_>) -> Result<T, E>,

Map over this Rows with a fallible function, converting it to a AndThenRows, which implements Iterator (instead of FallibleStreamingIterator).

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pub fn as_ref(&self) -> Option<&Statement<'stmt>>

Give access to the underlying statement

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impl Drop for Rows<'_>

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fn drop(&mut self)

Executes the destructor for this type. Read more
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impl<'stmt> FallibleStreamingIterator for Rows<'stmt>

FallibleStreamingIterator differs from the standard library’s Iterator in two ways:

  • each call to next (sqlite3_step) can fail.
  • returned Row is valid until next is called again or Statement is reset or finalized.

While these iterators cannot be used with Rust for loops, while let loops offer a similar level of ergonomics:

fn query(stmt: &mut Statement) -> Result<()> {
    let mut rows = stmt.query([])?;
    while let Some(row) = rows.next()? {
        // scan columns value
    }
    Ok(())
}
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type Error = Error

The error type of iteration.
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type Item = Row<'stmt>

The type being iterated over.
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fn advance(&mut self) -> Result<()>

Advances the iterator to the next position. Read more
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fn get(&self) -> Option<&Row<'stmt>>

Returns the current element. Read more
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fn next(&mut self) -> Result<Option<&Self::Item>, Self::Error>

Advances the iterator, returning the next element. Read more
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fn size_hint(&self) -> (usize, Option<usize>)

Returns bounds on the number of remaining elements in the iterator.
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fn all<F>(&mut self, f: F) -> Result<bool, Self::Error>
where Self: Sized, F: FnMut(&Self::Item) -> bool,

Determines if all elements of the iterator satisfy a predicate.
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fn any<F>(&mut self, f: F) -> Result<bool, Self::Error>
where Self: Sized, F: FnMut(&Self::Item) -> bool,

Determines if any elements of the iterator satisfy a predicate.
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fn by_ref(&mut self) -> &mut Self
where Self: Sized,

Borrows an iterator, rather than consuming it. Read more
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fn count(self) -> Result<usize, Self::Error>
where Self: Sized,

Returns the number of remaining elements in the iterator.
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fn filter<F>(self, f: F) -> Filter<Self, F>
where Self: Sized, F: FnMut(&Self::Item) -> bool,

Returns an iterator which filters elements by a predicate.
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fn find<F>(&mut self, f: F) -> Result<Option<&Self::Item>, Self::Error>
where Self: Sized, F: FnMut(&Self::Item) -> bool,

Returns the first element of the iterator which satisfies a predicate.
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fn for_each<F>(self, f: F) -> Result<(), Self::Error>
where Self: Sized, F: FnMut(&Self::Item),

Calls a closure on each element of an iterator.
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fn fuse(self) -> Fuse<Self>
where Self: Sized,

Returns an iterator which is well-behaved at the beginning and end of iteration.
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fn map<F, B>(self, f: F) -> Map<Self, F, B>
where Self: Sized, F: FnMut(&Self::Item) -> B,

Returns an iterator which applies a transform to elements.
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fn map_ref<F, B>(self, f: F) -> MapRef<Self, F>
where Self: Sized, F: Fn(&Self::Item) -> &B, B: ?Sized,

Returns an iterator which applies a transform to elements. Read more
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fn map_err<F, B>(self, f: F) -> MapErr<Self, F>
where Self: Sized, F: Fn(Self::Error) -> B,

Returns an iterator that applies a transform to errors.
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fn nth(&mut self, n: usize) -> Result<Option<&Self::Item>, Self::Error>

Returns the nth element of the iterator.
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fn position<F>(&mut self, f: F) -> Result<Option<usize>, Self::Error>
where Self: Sized, F: FnMut(&Self::Item) -> bool,

Returns the position of the first element matching a predicate.
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fn skip(self, n: usize) -> Skip<Self>
where Self: Sized,

Returns an iterator which skips the first n elements.
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fn skip_while<F>(self, f: F) -> SkipWhile<Self, F>
where Self: Sized, F: FnMut(&Self::Item) -> bool,

Returns an iterator which skips the first sequence of elements matching a predicate.
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fn take(self, n: usize) -> Take<Self>
where Self: Sized,

Returns an iterator which only returns the first n elements.
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fn take_while<F>(self, f: F) -> TakeWhile<Self, F>
where Self: Sized, F: FnMut(&Self::Item) -> bool,

Returns an iterator which only returns the first sequence of elements matching a predicate.

Auto Trait Implementations§

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impl<'stmt> !Crossing for Rows<'stmt>

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impl<'stmt> Freeze for Rows<'stmt>

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impl<'stmt> !ObjSafe for Rows<'stmt>

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impl<'stmt> !RefUnwindSafe for Rows<'stmt>

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impl<'stmt> !Send for Rows<'stmt>

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impl<'stmt> StoreCopy for Rows<'stmt>

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impl<'stmt> !Sync for Rows<'stmt>

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impl<'stmt> Unpin for Rows<'stmt>

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impl<'stmt> !UnwindSafe for Rows<'stmt>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either [OwoColorize::fg] or a color-specific method, such as [OwoColorize::green], Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either [OwoColorize::bg] or a color-specific method, such as [OwoColorize::on_yellow], Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more