pub struct TwizzlerGdb {}
Implementations§
Source§impl TwizzlerGdb
impl TwizzlerGdb
fn mon_main(inner: Arc<TargetInner>)
fn thread_main(inner: Arc<TargetInner>, id: ObjID)
fn chan_main(inner: Arc<TargetInner>)
Trait Implementations§
Source§impl BlockingEventLoop for TwizzlerGdb
impl BlockingEventLoop for TwizzlerGdb
Source§type Target = TwizzlerTarget
type Target = TwizzlerTarget
The Target being driven.
Source§type Connection = TwizzlerConn
type Connection = TwizzlerConn
Connection being used to drive the target.
Source§type StopReason = BaseStopReason<NonZero<usize>, u64>
type StopReason = BaseStopReason<NonZero<usize>, u64>
Which variant of the
StopReason
type should be used. Single
threaded targets should use SingleThreadStopReason
, whereas
multi threaded targets should use MultiThreadStopReason
.Source§fn wait_for_stop_reason(
target: &mut Self::Target,
conn: &mut Self::Connection,
) -> Result<Event<Self::StopReason>, WaitForStopReasonError<<Self::Target as Target>::Error, <Self::Connection as Connection>::Error>>
fn wait_for_stop_reason( target: &mut Self::Target, conn: &mut Self::Connection, ) -> Result<Event<Self::StopReason>, WaitForStopReasonError<<Self::Target as Target>::Error, <Self::Connection as Connection>::Error>>
Invoked immediately after the target’s
resume
method has been
called. The implementation should block until either the target
reports a stop reason, or if new data was sent over the connection. Read moreAuto Trait Implementations§
impl Crossing for TwizzlerGdb
impl Freeze for TwizzlerGdb
impl ObjSafe for TwizzlerGdb
impl RefUnwindSafe for TwizzlerGdb
impl Send for TwizzlerGdb
impl StoreCopy for TwizzlerGdb
impl Sync for TwizzlerGdb
impl Unpin for TwizzlerGdb
impl UnwindSafe for TwizzlerGdb
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
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§impl<T> Instrument for T
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impl<D> OwoColorize for D
§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
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§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
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§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
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Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
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Change the background color to bright black
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Change the foreground color to bright red
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Change the background color to bright red
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Change the foreground color to bright green
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Change the foreground color to bright yellow
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Change the background color to bright yellow
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Set the foreground color at runtime. Only use if you do not know which color will be used at
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