twizzler_abi/thread.rs
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//! Functions for manipulating threads.
use core::sync::atomic::{AtomicU64, Ordering};
#[cfg(not(feature = "kernel"))]
use core::time::Duration;
#[cfg(not(feature = "kernel"))]
use crate::syscall::*;
use crate::{
marker::BaseType,
syscall::{ThreadSyncFlags, ThreadSyncOp, ThreadSyncReference, ThreadSyncSleep},
};
#[allow(unused_imports)]
use crate::{
object::{ObjID, Protections},
syscall::{MapFlags, ThreadSpawnArgs, ThreadSpawnFlags},
};
pub mod event;
/// Base type for a thread object.
#[derive(Default)]
#[repr(C)]
pub struct ThreadRepr {
version: u32,
flags: u32,
#[cfg(not(feature = "kernel"))]
status: AtomicU64,
#[cfg(feature = "kernel")]
pub status: AtomicU64,
code: AtomicU64,
}
impl BaseType for ThreadRepr {
fn init<T>(_t: T) -> Self {
Self::default()
}
fn tags() -> &'static [(crate::marker::BaseVersion, crate::marker::BaseTag)] {
todo!()
}
}
/// Possible execution states for a thread. The transitions available are:
/// +------------+ +-----------+ +-------------+
/// | Sleeping +<--->+ Running +<--->+ Suspended |
/// +------------+ +-----+-----+ +-------------+
/// |
/// | +----------+
/// +-->+ Exited |
/// +----------+
/// The kernel will not transition a thread out of the exited state.
#[derive(Debug, Clone, Copy, PartialEq, PartialOrd, Ord, Eq, Hash)]
#[repr(u8)]
pub enum ExecutionState {
/// The thread is running or waiting to be scheduled on a CPU.
Running,
/// The thread is sleeping, waiting for a condition in-kernel.
Sleeping,
/// The thread is suspended, and will not resume until manually transitioned back to running.
Suspended,
/// The thread has terminated, and will never run again.
Exited = 255,
}
impl ExecutionState {
fn from_status(status: u64) -> Self {
// If we see a status we don't understand, just assume the thread is running.
match status & 0xff {
1 => ExecutionState::Sleeping,
2 => ExecutionState::Suspended,
255 => ExecutionState::Exited,
_ => ExecutionState::Running,
}
}
}
impl ThreadRepr {
pub fn get_state(&self) -> ExecutionState {
let status = self.status.load(Ordering::Acquire);
ExecutionState::from_status(status)
}
pub fn get_code(&self) -> u64 {
self.code.load(Ordering::SeqCst)
}
pub fn set_state(&self, state: ExecutionState, code: u64) -> ExecutionState {
let mut old_status = self.status.load(Ordering::SeqCst);
loop {
let old_state = ExecutionState::from_status(old_status);
if old_state == ExecutionState::Exited {
return old_state;
}
let status = state as u8 as u64;
if state == ExecutionState::Exited {
self.code.store(code, Ordering::SeqCst);
}
let result = self.status.compare_exchange(
old_status,
status,
Ordering::SeqCst,
Ordering::SeqCst,
);
match result {
Ok(_) => {
if !(old_state == ExecutionState::Running && state == ExecutionState::Sleeping
|| old_state == ExecutionState::Sleeping
&& state == ExecutionState::Running)
&& old_state != state
{
#[cfg(not(feature = "kernel"))]
let _ = sys_thread_sync(
&mut [ThreadSync::new_wake(ThreadSyncWake::new(
ThreadSyncReference::Virtual(&self.status),
usize::MAX,
))],
None,
);
}
return old_state;
}
Err(x) => {
old_status = x;
}
}
}
}
/// Create a [ThreadSyncSleep] that will wait until the thread's state matches `state`.
pub fn waitable(&self, state: ExecutionState) -> ThreadSyncSleep {
ThreadSyncSleep::new(
ThreadSyncReference::Virtual(&self.status),
state as u64,
ThreadSyncOp::Equal,
ThreadSyncFlags::empty(),
)
}
/// Create a [ThreadSyncSleep] that will wait until the thread's state is _not_ `state`.
pub fn waitable_until_not(&self, state: ExecutionState) -> ThreadSyncSleep {
ThreadSyncSleep::new(
ThreadSyncReference::Virtual(&self.status),
state as u64,
ThreadSyncOp::Equal,
ThreadSyncFlags::INVERT,
)
}
#[cfg(not(feature = "kernel"))]
/// Wait for a thread's status to change, optionally timing out. Return value is None if timeout
/// occurs, or Some((ExecutionState, code)) otherwise.
pub fn wait(&self, timeout: Option<Duration>) -> Option<(ExecutionState, u64)> {
let mut status = self.get_state();
loop {
if status != ExecutionState::Running {
return Some((status, self.code.load(Ordering::SeqCst)));
}
let op = ThreadSync::new_sleep(ThreadSyncSleep::new(
crate::syscall::ThreadSyncReference::Virtual(&self.status),
0,
ThreadSyncOp::Equal,
ThreadSyncFlags::empty(),
));
sys_thread_sync(&mut [op], timeout).unwrap();
status = self.get_state();
if timeout.is_some() && status == ExecutionState::Running {
return None;
}
}
}
}
/*
#[allow(dead_code)]
struct Thread {
objid: ObjID,
ptr: *mut ThreadRepr,
slot: usize,
tls_base: *const u8,
tls_len: usize,
tls_align: usize,
stack_base: *const u8,
stack_len: usize,
internal_id: u32,
}
impl Thread {
fn get_repr(&self) -> &ThreadRepr {
unsafe { self.ptr.as_ref().unwrap() }
}
}
static THREADS_LOCK: crate::simple_mutex::Mutex<()> = crate::simple_mutex::Mutex::new(());
static mut THREADS: *mut Thread = ptr::null_mut();
static mut THREADS_LEN: usize = 0;
static mut THREAD_IDS: IdCounter = IdCounter::new(1);
const STACK_ALIGN: usize = 32;
/// Build new thread internal tracking info.
#[allow(clippy::too_many_arguments)]
#[allow(dead_code)]
unsafe fn new_thread(
objid: ObjID,
base: *mut ThreadRepr,
tls_base: *const u8,
tls_len: usize,
tls_align: usize,
stack_base: *const u8,
stack_len: usize,
slot: usize,
) -> u32 {
assert!(THREADS_LOCK.is_locked());
let id = THREAD_IDS.next();
if id as usize >= THREADS_LEN {
let new_len = core::cmp::max(THREADS_LEN * 2, 16);
let new_size = new_len * core::mem::size_of::<Thread>();
let old_size = THREADS_LEN * core::mem::size_of::<Thread>();
let layout = Layout::from_size_align(old_size, core::mem::align_of::<Thread>()).unwrap();
THREADS = crate::alloc::global_realloc(THREADS as *mut u8, layout, new_size) as *mut Thread;
THREADS_LEN = new_len;
}
let slice = core::slice::from_raw_parts_mut(THREADS, THREADS_LEN);
slice[id as usize] = Thread {
objid,
ptr: base,
internal_id: id,
tls_base,
tls_len,
tls_align,
stack_base,
stack_len,
slot,
};
id
}
unsafe fn release_thread(id: u32) {
assert!(THREADS_LOCK.is_locked());
let (stack_base, stack_len, tls_base, tls_len, tls_align) = {
let slice = core::slice::from_raw_parts_mut(THREADS, THREADS_LEN);
let info = (
slice[id as usize].stack_base,
slice[id as usize].stack_len,
slice[id as usize].tls_base,
slice[id as usize].tls_len,
slice[id as usize].tls_align,
);
if slice[id as usize].ptr.is_null() {
// already released
return;
}
slice[id as usize].ptr = ptr::null_mut();
slice[id as usize].objid = ObjID::new(0);
slice[id as usize].internal_id = 0;
THREAD_IDS.release(id);
info
};
let tls_layout = Layout::from_size_align(tls_len, tls_align).unwrap();
let stack_layout = Layout::from_size_align(stack_len, STACK_ALIGN).unwrap();
crate::alloc::global_free(tls_base as *mut u8, tls_layout);
crate::alloc::global_free(stack_base as *mut u8, stack_layout);
}
#[cfg(any(doc, feature = "rt"))]
/// Spawn a new thread, allocating a new stack for it, starting it at the specified entry point with
/// the argument `arg`. Returns the new internal ID of the thread, or None on failure.
/// # Safety
/// Caller must ensure that the thread doesn't run out of stack, and that entry pointer refers to a
/// valid address to start executing code.
pub unsafe fn spawn(stack_size: usize, entry: usize, arg: usize) -> Option<u32> {
let stack_layout = Layout::from_size_align(stack_size, STACK_ALIGN).unwrap();
let stack_base = crate::alloc::global_alloc(stack_layout);
let (tls_set, tls_base, tls_len, tls_align) = crate::rt1::new_thread_tls().unwrap();
let tls_layout = Layout::from_size_align(tls_len, tls_align).unwrap();
let args = ThreadSpawnArgs::new(
entry,
stack_base as usize,
stack_size,
tls_set,
arg,
ThreadSpawnFlags::empty(),
None,
);
let slot = crate::slot::global_allocate().or_else(|| {
crate::alloc::global_free(stack_base, stack_layout);
crate::alloc::global_free(tls_base, tls_layout);
None
})?;
THREADS_LOCK.lock();
let res = crate::syscall::sys_spawn(args);
if let Ok(objid) = res {
let mapres = crate::syscall::sys_object_map(
None,
objid,
slot,
Protections::READ | Protections::WRITE,
MapFlags::empty(),
);
if mapres.is_ok() {
let (base, _) = crate::slot::to_vaddr_range(slot);
let internal_id = new_thread(
objid,
base as *mut ThreadRepr,
tls_base,
tls_len,
tls_align,
stack_base,
stack_size,
slot,
);
THREADS_LOCK.unlock();
return Some(internal_id);
}
}
THREADS_LOCK.unlock();
crate::alloc::global_free(stack_base, stack_layout);
crate::alloc::global_free(tls_base, tls_layout);
crate::slot::global_release(slot);
None
}
/// Wait until the specified thread terminates.
/// # Safety
/// The thread ID must be a valid thread ID.
pub unsafe fn join(id: u32) {
THREADS_LOCK.lock();
loop {
let slice = core::slice::from_raw_parts(THREADS, THREADS_LEN);
let repr = slice[id as usize].get_repr();
if repr.status.load(Ordering::SeqCst) == 0 {
let ts = crate::syscall::ThreadSync::new_sleep(crate::syscall::ThreadSyncSleep::new(
crate::syscall::ThreadSyncReference::Virtual(&repr.status),
0,
crate::syscall::ThreadSyncOp::Equal,
crate::syscall::ThreadSyncFlags::empty(),
));
THREADS_LOCK.unlock();
let _ = crate::syscall::sys_thread_sync(&mut [ts], None);
THREADS_LOCK.lock();
} else {
break;
}
}
release_thread(id);
THREADS_LOCK.unlock();
}
/// Exit the current thread.
pub fn exit() -> ! {
crate::syscall::sys_thread_exit(0);
}
*/